Certain data must be written in hex (see header line) – kit type and RGB color codes. kit folders – folders such as g1, p1, p2, p3 … – located within team subfolders – each kit folder contains config.txt file (txt version of realUni .bin config for that kit) and OPTIONALLY the .ftex files too (only if you selected “… and include .ftex files too” checkbox and if you have already extracted all .ftex kit files into Kit Studio’s global root folder (see post for setup instructions)). Smoke Patch v3 (for PES 2021 PC) version 21.0.0 (all in one) (31.oct.2020) update 21.0.4 (1.nov.2020) ----- ( O ) ----- Update 21.0.2 changes: - removed around 200 (free agent) players to reduce the number of players (25000 maximum game limitation), this will correct the player's skin color and other edit file issues. You must fix all errors reported in log file to be able to import from your csv. Notepad is your friend – CTRL+H -> Replace All instances of , with ; and save using UTF-8 encoding. Tools:  Sider 7.0.2, DpFileList Generator 2020 and Tutorial Import OF, Tools: Sider 6.3.9, Kitserver 2020 v1.45 , DpFileList Generator 2020 and PUMM. Other data is either required as text (team names) or decimal numbers (everything else). A: No. This template in PSD helps you create more kits in PES 2020 game for PC and PS4. DOWNLOAD. eFootball PES 2020 Kit Template PSD File by MRI_20. To avoid data corruption in UniColor.bin, contents of csv file are being thoroughly validated before any actual import takes place – any irregularity in your csv will result in cancelled import. Save my name, email, and website in this browser for the next time I comment. var _wau = _wau || []; _wau.push(["small", "vgdwpkc2ys", "4rf"]); © 2020 PES Patch. PES 2020 Legend Kit (4 colors) DOWNLOAD. game version numbers stored in EDIT00000000 can be changed – Exe version and DP version more options given to “Export to .txt” button on KitConfig window, New/updated features: Support for Data Pack 3 [NEW] RefereeColor.bin file support (see opening 3 posts for more details/screens) – so, starting from this version, RefereeColor.bin MUST be included in your initial files too!! ), hex color-codes displayed in color pickers, colored mini-kit icons preview (based on PES 2015 kit icons – may not be 100% accurate for PES 2020), ability to unlicense licensed team entries (two options – unlicensing of the unicolor entry only or unlicensing in both unicolor.bin and team.bin file) via pop-up menu, synchronization of kit references between UniColor.bin and EDIT00000000 (from Unicolor to EDIT only) –, ability to delete kits stored in EDIT00000000, that were created in Edit mode (two options – deletion of all edit mode kits per individual licensed team (on ‘Licensed UniColor entries’ tab) and global deletion of each and every edit mode kit available (on ‘Misc’ tab)) – another, Fully automated UniformParameter.bin file handling, On File > Open, all kit config .bin files are automatically extracted from UniformParameter.bin, On File > Save, but only if you had modified at least one kit config .bin file, all the kit config .bin files are automatically re-built into a new UniformParameter.bin, Kits preview option – enabled again, .ftex format is not an obstacle any more, Several parameters are more accurate than before – Chest number X position, all X positions of sleeve patches (thanks to shawminator and the 2019/2020 beta-test crew: Hawke, mota10, Lucas RK, Cesc Fabregas, pop1806), Several sleeve patch presets for the most common kit brands (Nike, Adidas, …) added – faster sleeve patches initial setting (thanks mota10) – badge presets are still based on 2019 kits, All the unknown values are now also available for experimenting (thanks to shawminator), “Import” button added – overwrites currently active realUni kit config .bin file with the contents of another realUni kit config .bin file, map.txt file – one master per-team-assignment .txt file, directly in GDB root, full GDB folder tree – one folder per every available league > one subfolder per every team in the league, order.ini and gk_order.ini files – located in team folders – files that define the order of players’ kits (order.ini) and the order of goalkeepers’ kits (gk_order.ini). In this website I'm just collecting kits and when I don't find some of them I create them. PES 2020 - Overview; Overview; Featured Players; Featured Players; Kit Creator; Advanced Search All PES 2020 attributes, positions, playing style and cards are accurate. Special thanks goes to Горан for his unicolor hex-map and to *aLe for csv beta-testing, Special thanks also goes to GOAL for his KitManager 2016 – reverse-engineering of the modifications that his tool makes in realUni .bin files made it possible to create kit configurator in KitStudio 2017 and 2018, shawminator and 2019/2020 test crew (Hawke, mota10, Lucas RK, Cesc Fabregas, pop1806, Nemanja ). Create your original kit until the game release on September 10th! PES 2020 will allow you to customize your manager model with a greater level of freedom thanks to the use of high performance 3D scanning technology to capture images of individuals of varying body shapes and sizes. that have to be renamed manually) – Pay attention to the location of EDIT00000000 file – see the image above! 3. DOWNLOAD. PES 2020. PES 2020 Kitserver Module by Juce Kitserver 1.6 – Lua Module For Sider 6 and eFootball PES 20 If you are old enough, you may remember that the very first Kitserver (for PES 3) was a small program that allowed the game to load alternative kits (3rd, 4th, European, etc.). [ PES 2020 ] Smoke Patch V20.2.3 AIO Version Team/Kits/Player/Transfer Download & Install on PC. DOWNLOAD. There are 500 kit save slots instead 100 It's possible to upload own logos and graphics to be used as presets Ultimate users get 7-day early access to new templates, graphics and patterns Early Access to features that are still in development Apart from this, Ultimate is the same as the regular PES Master Plus membership. How To Import Teams And Kits *Nota: filmati e screenshot sono stati realizzati con un sistema PS4™. Full export only. DOWNLOAD. CSV Export/Import F.A.Q. Data import rules, in case you want to edit exported csv contents by yourself before importing it to another UniColor file: 1. The PES 2020 database on PES Master includes 24277 players across 624 teams. Thankfully, it’s not a complicated process. - fixed and updated some kits … – go to edit mode and let the game create one, if there isn’t any in your mydocs\save folder – CompetitionEntry.bin from dt80_300E_x64.cpk (common/etc/pesdb) – RefereeColor.bin from dt34_g4.cpk (common/character0/model/character/uniform/team) – TeamColor.bin from dt80_100E_x64.cpk (common/etc), For compatibility with the game which uses Data pack 4: – Team.bin and Team4.bin from dt80_400E_x64.cpk (common/etc/pesdb) – Unicolor.bin and UniformParameter.bin from dt80_400E_x64.cpk (common/character0/model/character/uniform/team) – [OPTIONAL] all kit config .bin files from a) to c) steps for Data pack 3 config .bin files, then overwrite with d) dt80_400E_x64.cpk (contents of every teamID and referee subfolder from common/character0/model/character/uniform/team) – [OPTIONAL] all kit textures .ftex files from a) to c) steps for Data pack 3 ftex files, then overwrite with d) dt80_400E_x64.cpk (Asset/model/character/uniform/texture/#windx11) – EDIT00000000 file – from your current DataPack4-compatible patch, private edits, etc. The main, key, piece of hardware you’ll need (at least on PS4) is … Future updates are added in the same post for similar kits, faces and other mods. Fire up PES 2020, head to the Extras tab and then Edit. Start PES 2020 or PES 2021, and from the main menu, access "Settings"→ "Edit". It is advisable to delete such entries by yourself – either before exporting to csv or later in exported csv file. Create an avatar in your own … var _wau = _wau || []; _wau.push(["small", "vgdwpkc2ys", "4rf"]); You have entered an incorrect email address! Ghosts). PES 2021 Database version 1.01 + Latest Data Pack. DOWNLOAD. Then perform Partial import using your new csv file. Someone who can make the new River Plate jersey. A: – Full import deletes (drops) all the current contents of your UniColor.bin and effectively performs import from csv file into a blank UniColor.bin – you’ll end-up with UniColor.bin having only entries from csv file you used for import. Someone who can make the new River Plate jersey? Create custom PES 2021 Kits in a matter of minutes - countless templates, graphics and patterns. UniColor, UniformParameter and KitConfig editor, GDB exporter for Kitserver. PES 2020 Kits category includes various kits and kitpacks made by community, teams and kit makers for the eFootball PES 2020 PC game. ), add/remove kits to team (up to 10 kits per team), conversion of unlicensed team entries to licensed (e.g. 8. use it on your own risk, it might fail if input config.txt file is seriously butchered by manual editing. DOWNLOAD. DOWNLOAD. PES 2020 Legend Kit (4 colors) DOWNLOAD. Official Account. eFootball PES 2020 Kit Studio 2020 Version 1.0.4 by zlac UniColor, UniformParameter and KitConfig editor, GDB exporter for Kitserver. Team names in csv are completely irrelevant when importing – they are displayed in csv only as a convenience and are ignored during import. Size: 97.5 KB – Template.psd, credits: MRI_20. Learn more: http://www.pesmaster.com/member.php Check out our announcement video below, showcasing the new features: Make sure to always check the 'Upcoming' tab inside the Kit Creator to see all recent and upcoming content updates. The Pro Evolution Soccer 2020 database was exported from the official PES 2020 game data - Data Pack 1.0 and the latest Live Update included. PES 2018 Kit Creator: How to Create Custom Kits in Minutes Monday, 18 September 2017 Monday, 18 September 2017 PES 2018's Edit Mode is a very powerful tool that allows to recreate real life teams to the finest detail, with the many high-quality option files already available the living proof for it. – go to edit mode and let the game create one, if there isn’t any in your mydocs\save folder – CompetitionEntry.bin from dt10_x64.cpk (common/etc/pesdb) – RefereeColor.bin from dt34_g4.cpk (common/character0/model/character/uniform/team), For compatibility with the game which uses Data pack 1 (with all the DP1 fixes 1.01 and 1.02): – Team.bin and Team4.bin from dt80_100E_x64.cpk (common/etc/pesdb) – Unicolor.bin and UniformParameter.bin from dt80_102E_x64.cpk (common/character0/model/character/uniform/team) – [OPTIONAL] all kit config .bin files from a) dt34_g4.cpk (contents of every teamID and referee subfolder from common/character0/model/character/uniform/team), then overwrite with b) dt80_100E_x64.cpk (contents of every teamID and referee subfolder from common/character0/model/character/uniform/team), then overwrite with c) dt80_102E_x64.cpk (contents of every teamID and referee subfolder from common/character0/model/character/uniform/team) – [OPTIONAL] all kit textures .ftex files from a) dt34_g4.cpk (Asset/model/character/uniform/texture/#windx11), then overwrite with b) dt80_100E_x64.cpk (Asset/model/character/uniform/texture/#windx11), then overwrite with c) dt80_102E_x64.cpk (Asset/model/character/uniform/texture/#windx11) – EDIT00000000 file – from your current DataPack1-compatible patch, private edits, etc. 4. 5. Q: How does Export work? A: Inspect thoroughly csvimporterrors_log.txt file that will be created alongside Kit Studio.exe. DOWNLOAD. – So why would anyone still want to extract them manually from .cpk files? It is allowed to have less than 10 entries per team in csv when importing – import routines will automatically generate missing entries as ‘Unused’ slots with white kits 6. If anything is amiss, be sure to check for any additional instructions left by the creator. duplicated teams), ability to add new team entries (e.g. Download link (v1.0.4) https://testpes.page.link/kit_studio_2020_v1-0-4, Highlights: new file supported – TeamColor.bin – this file is also required now! In this website I'm just collecting kits and when I don't find some of them I create them. If you're a kit maker I'll be glad if you send me to post your kits on my website and If I forgot about mentioning your name, please leave a comment or send me a message.